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Sonical.ly

ROLE: 3D MODELER

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At Sonical.ly, I contributed to the design and development of 3D avatars and interactive assets for a gamified music creation app using Blender. Working closely with the UX/UI team, I blended real-time modeling with user-centered design principles to enhance visual engagement and player immersion. My work focused on crafting stylized, mobile-optimized assets that seamlessly integrated into the app's immersive interface, ensuring a cohesive and visually appealing user experience.

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In collaboration with Sonical.ly, I developed a diverse range of customizable 3D avatar assets to enhance the user experience of their gamified music app. My work included creating male and female bodies of different complexions, head shapes, hairstyles, eyes, clothing, and accessories to provide players with a variety of choices for personalizing their avatars. The goal was to offer players an immersive and engaging experience, allowing them to fully customize their avatars while learning and interacting with the music content. This project involved a deep understanding of character design, 3D modeling techniques in Blender, and attention to detail to ensure a seamless and enjoyable user experience.

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